Gangsta!

A quick and clever card game, full of interactions and low blows!


Gangsta! is a card game in which each player embodies a mafia boss who is determined to expand his/her influence in the criminal world.

To do so, players will have to recruit additional gangsters based on their unique skills which will enable them to increase their number of profitable robberies and thus expand their influence further. But these operations do not go unnoticed, and players must quickly escape the police and informers responsible for exposing them. In addition, as the rivalry between the gangs grows, players will also have to prepare for the upcoming gang war.

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How does it work?   FAQs   Reviews  

  • Age: 10+
  • Duration: 30-60 min
  • Number of players: 2-4

How does it work?

  • The purpose of the game is to win as many Influence Points  as possible.
  • The game is played in three chapters.
  • Each player takes one turn per round.
  • The player can either play an available heist card or recruit an available gangster.
  • Performing heists allows you to gain money, Influence Points and/or special rewards.
  • There are six different skills. Three of them grant you additional benefits.
  • Informants  protect you from the police and their snitches.
  • Mercenaries  help you to win the gang war that ends the second round.
  • Leaders  help you to improve your gang's mobility.

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Geronimo Games Geronimo Games for the Bénélux
Geronimo Games ABI Games for France and French-speaking Switzerland

Snitches

No. The snitch cards are discarded once their effect has been resolved. However, we recommend leaving them prominently on the side during Chapter III so that each player can see the count more clearly (see end of game condition).

Mobilization

The mobilization phase is optional. A player may very well, for purely strategic considerations, choose not to use this possibility.

Variants

Yes. A gangster belonging to the same family as your Boss and who would be revealed, thanks to the Indicator Network, would cost you 2 $ less than the indicated price.

Special rewards (assassination)

You must choose another gangster, regardless of the number of skills he has.

Resource Cards (Biker gang / Network of informants)

The effect of these cards occurs before the mobilization phase, at the very start of your turn.